The Kingdom of Mondwargh, founded by the Shapeshifter Lord Finsternis was a short-lived werewolf monarchy, that lasted from the 1804 to the 1810 a.a.H, until the death of Finsternis. Afterward, it will become the Land of the Werewolf Clans of Mondwargh.
Pre-werewolf Mondwargh: Orc kingdoms, human settlements and Western KonolardiaEdit
Werewolf clans, led by their king, Finsternis, would fight for decades to subjugate or disperse the Kanov tribes from the lands. While ultimately successful, and the time of the werewolf hero Cyrti Burnt Paws, the campaigns of conquest would be very brutal and bloody for all participants. It would lead to dissatisfaction amongst the werewolves, and a widening split between both the various clans and also between the 'noble' and 'low' werewolves. In large part, the wild natures of the werewolves and their newer generations were at odds with the Soul Shard Werewolves, their noble, long lived offspring. The wild and uneducated newer generations suffering the most, gaining the least, and developing a radically different culture than their forbears.
This dichotomy between the werewolves would gain expression and be 'codified' by the Pride of the Wolf movement. This would result in new flexibility in tactics and strategy which would lead to the werewolf conquests of Mondwargh. It would also provide a concrete criticism of the noble werewolves and Finsternis so as low werewolves would no longer accept their dictates without question, and would begin to openly mock the nobility for their eschewing of their wild nature and 'werewolf ways'.
The Werewolf Kingdom of MondwarghEdit
For a period of just several years, the conquered land of Mondwargh would be ruled by King Finsternis and his werewolf nobles. However, the divisions between the clans and noble and low werewolves had reached a breaking point as a werewolf king and unified nation had come to be seen as an anathema to the clans and low werewolves. Upon victory upon the formation of the Kingdom of Mondwargh, the werewolf nobility had tried to reestablish their total preeminence and authority, which the Pride of the Wolf movement had made such a reversion in thinking and culture impossible.
Finsternis would be assassinated by Cyrti Burnt Paws, he would die weeks or so later after injury from his wounds going bad. Days later, the kingdom breaking apart into fiefdoms ruled by the clans, electing a representative amongst them to report to the Dark Legion.
The Land of the Werewolf Clans of MondwarghEdit
Mondwargh during the First War of the PowerEdit
Mondwargh after the First War of the Power: Settlers and the War of the ClansEdit
The Werewolf Council of MondwarghEdit
With the return of the Demon Lords at the end of the Middle Human Age, the Dark Legion black banner rose again, and so they wanted to reunite one more time all the demons under this banner, which would mean the end of the indendence of the clans, who had fiercely kept it. For this, was sent the Fallen Knight Rippien the Tasteless, a werewolf, to gather under the Confederation of the Free Peoples the reluctant werewolf clans.
Using a mixture of charm, coercion, diplomacy and violence, making alliances with some clans while facing others in battle or defeating their chieftains, Rippien was able to gather all the werewolf clans of Mondwargh under his banner. Knowing that the clans would never accept a king, instead was formed a Werewolf Council with the chieftains of all the Clans, which Rippien will lead. This left much autonomy to the clans, but the disputes between the clans were to be discussed in the council to avoid unnecessary bloodshed, and as well the problems with their neighbours: however, the main function of the Werewolf Council was to organize and provide the requested legions, forces and supplies of the Dark Legion, to be able to keep their independence.
Geography, climate and environmentEdit
Mondwargh bordered to the north to the swamps of Polforia, to the west the Dustlands of Brûm and the wooded country of Reivelin, to the south the Dargoina Mountains and to the east Konolardia and Entartea.
In the north there were the lowlands, meanwhile to the south were located the Highlands and the Dargoina mountains, these being not only geographical configurations, but as well a cultural border.
While Mondwargh is known for being the land of the werewolves, there existed many other inhabitants, which many times during its history outnumbered the werewolves.
Aside of the werewolves, rulers of Mondwargh, in the highlands there were important polforian Green Orc and Galaw 'High Orc' settlements, being found aside Giants, Ogres and Trolls, Goblins and Vampires. In the lowlands, there were many Kanov farms, with some Human and Elf minorities, along with some representatives of other classes of demons.
These other peoples lived under the rule of the Clans, paying tributes to them, and often the werewolves saw them as (unwelcomed) intruders, who they only tolerated in their lands -even if many times these populations were older than werewolves settlements-. Because of this, during the history of Mondwargh it will happen many times that some of the clans chased out, hunted or exterminated non-werewolves, often this determined only by the mood of werewolf leaders.
While as said, they weren't necessarily the most numerous inhabitants of Mondwargh, they were their undisputed rulers since the Kanovhook wars. The Werewolves organized themselves in clans -or packs-, varying in size from a few dozen members to thousands.
There were 13 main werewolf clans in the Werewolf council, but they weren't always the same. In the same way, some clans were founded and others disappeared. Some of the werewolf clans were:
- White Fang
- Silver Moon
- Burnt Paws
- Crescent Moon
- Night Howl
- Blood Moon
- Grey Tails
- Rip Fangs
- Dead Moon
While the werewolves recognized territories and had clear boundaries for their lands, historically they weren't sedentary, as they wandered in their recognized territory, as they were hunters. However often, they will make use of refuges -mostly for winter-, such as caverns. They made as well use of many times of ancient ruins and castles, but normally didn't build anything themselves. Many times, instead, if they wanted something new built or repaired, they made their non-werewolf vassals to it for them.
Therefore, the largest settlements of Mondwargh were the fortresses and villages of the orcs, in the highlands and Dargoina, while only dispersed kanov farms and some castros and ruins were to be found in the lowlands.
This will be the case at least until later, some years after the beginning of the Second War of the Power, when the need to organize and maintain several legions made the werewolves order their vassals build for them some larger fortified fields, that will become "seasonal cities", as they were garrisoned. However, this was out of necessity, and from culture, the werewolves wouldn't be of urban nature.